Bullet Physics

  • Click and drag an object to move it
  • Click and drag elsewhere to rotate the camera
  • Use the mousewheel to zoom in/out

More info about Bullet Physics can be found at http://bulletphysics.org.

This demo was implemented by John McCutchan. Read his blog post about Native Client acceleration modules here, and see the source for this demo here.

Simulation time: 0μs.